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Load Last Save: Twisted Siblings - Dead Space and Left 4 Dead Print E-mail
Written by Big Ross, CC2K Staff Writer   
ImageIn this ongoing series, we in the CC2K Gaming Section forgo the present and future to look back to the past. Here we’ll offer second opinions and new perspectives on older games, discuss issues from our collective gaming history, and indulge in more than a bit of nostalgia. In this installment, Big Ross looks back on two survival/horror hits, Dead Space and Left 4 Dead.

Zombies. Sure, the living dead existed in myth and story for centuries, but it was George A. Romero’s Night of the Living Dead in 1968 (and all that followed) that cemented the place of zombies in the world of popular culture. Yet when it seemed the genre had long since grown stale, Danny Boyle unleashed 28 Days Later in 2002, and the zombie became relevant again.

I mention these films in particular because they remind me of the two games that are the topic of this Load Last Save installment, Dead Space and Left 4 Dead. Released within a month of each other in 2008, both were critically acclaimed and huge commercial successes for their developers, Visceral Games and Valve, respectively.
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Why I Never Threw Away My Game Boy Print E-mail
Written by Phoebe Raven, CC2K TV Editor   

ImageI grew up in a very liberal household. My mom was very modern and gave me a lot of freedom. At the same time though she wanted me to become a smart kid and encourage my love for reading, which I exhibited from a very early age. This meant she tried her best to keep me away from television and video games as much as possible, because she regarded both as a waste of time and, frankly, stupefying. First she failed with TV, for the simple reason that she wasn’t home enough to monitor my consumption, hence I know every episode of MacGyver, Star Trek: The New Generation and Baywatch. But when a friend of my mom’s, who I referred to as an “aunt” back in the day, gave me a Game Boy when I was 11, my mom thought she had lost the battle against video games as well. She was wrong.

Fast forward a decade and you will see I outgrew my Game Boy rather quickly and yet never moved on to any other game console. Very seldom, maybe once a year or so, I still get out my badly battered old friend and play a level or two for nostalgia’s sake and to rehash some happy childhood days. Back in the day there was cause for alarm for a while, because my hands were practically super-glued to my Game Boy and the blocks of “Tetris” followed me all the way into my dreams.
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5 Great Video Games from 2009 Print E-mail
Written by Big Ross, CC2K Staff Writer   
ImageThis is NOT a Top 5 list, simply an offering of 5 great games released in 2009.

In past years I've gotten in the habit of compiling a Top 5 or Top 10 list of the best video games of the year.  The problem is that I only regularly play an Xbox 360, so I miss out on Wii and PS3 exclusive games like Killzone 2, Mad World, and Uncharted 2.  The very nature of a Top 10 list implies that the formulator of said list has experienced all a particular genre, e.g. movies, music, books, etc., has to offer.  It wouldn't exactly be fair for me to include a game I haven't played, but it would be even more of an injustice for me to exclude a game simply because I haven't played it.  So with that in mind, allow me to offer 5 games that I have played, thoroughly enjoyed, and believe could occupy a spot somewhere in a Top 5 list of 2009.
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Sex in Video Games Part 2: Dragon Age Origins Print E-mail
Written by Big Ross, CC2K Staff Writer   
ImageCC2K returns to the taboo topic by taking a look at the unbalanced censorship in Bioware's latest RPG.

Sex in video games is nothing new.  We here at CC2K have discussed it before.  As I was playing (and greatly enjoying) Dragon Age Origins I couldn't help but notice a disparity between how the depictions of sex and violence were handled.  Specifically, the violence is graphic, (very) bloody, and almost over-the-top, yet the sex, which is limited to a scant number of short cut scenes to begin with, is quite censored.  Almost ridiculously so.  Bioware has gone on the record saying this censorship was self-imposed and an "artistic choice."  In my opinion the decision does a disservice to video games as a form of media entertainment, and until developers are free to depict sex honestly and realistically (and no, that does not mean pornographically), video games will be at a disadvantage.
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In Response to CSMonitor’s Condemnation of CODMW2 Print E-mail
Written by Big Ross, CC2K Staff Writer   

ImageIf you happened to be one of the millions of people watching the Sunday Night Football game between the Steelers and Chargers on NBC this past weekend, and if you happened to stick around for all of the commercials, chances are you saw the debut ad for the upcoming video game Call of Duty: Modern Warfare 2.  If you haven't seen it, don't worry, you'll be able to watch it below.  As far as video game ads on TV go, this one is pretty awesome, IMHO.  But not everyone saw it that way.  Some even objected to the ad.  The folks over at the Christian Science Monitor were highly critical of the ad and the game asking in an article posted on their website on Monday, "Does the game go too far? Is it offensive?" 

Read on for my response.

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